Abstract
Task inhibition (also known as backward inhibition) is an hypothesised form of cognitive inhibition evident in multi-task situations, with the role of facilitating switching between multiple, competing tasks. This article presents a novel cognitive computational model of a backward inhibition mechanism. By combining aspects of previous cognitive models in task switching and conflict monitoring, the model instantiates the theoretical proposal that backward inhibition is the direct result of conflict between multiple task representations. In a first simulation, we demonstrate that the model produces two effects widely observed in the empirical literature, specifically, reaction time costs for both (n-1) task switches and n-2 task repeats. Through a systematic search of parameter space, we demonstrate that these effects are a general property of the model’s theoretical content, and not specific parameter settings. We further demonstrate that the model captures previously reported empirical effects of inter-trial interval on n-2 switch costs. A final simulation extends the paradigm of switching between tasks of asymmetric difficulty to three tasks, and generates novel predictions for n-2 repetition costs. Specifically, the model predicts that n-2 repetition costs associated with hard-easy-hard alternations are greater than for easy-hard-easy alternations. Finally, we report two behavioural experiments testing this hypothesis, with results consistent with the model predictions.
Highlights
A fundamental requirement of much human behaviour in a dynamic world is the ability to flexibly switch between tasks in response to environmental context
Dependent variables were compared for each point using a Welch two-samples t-test, with the resulting t converted to an effect size (r) and plotted in Fig. 3
More conflict is generated in activating the A task demand unit when B is harder than when it is easier, due to greater residual task-demand activation when performing the harder task on trial n1
Summary
A fundamental requirement of much human behaviour in a dynamic world is the ability to flexibly switch between tasks in response to environmental context. The control processes involved in regulating this form of behaviour have been studied in the laboratory using so-called task-switching paradigms, where participants typically alternate performing each of two or more possible tasks afforded by a stimulus, for example classifying digit stimuli by magnitude (high/low) or parity (odd/even) (see Kiesel et al, 2010; Vandierendonck, Liefooghe, & Verbruggen, 2010, for reviews). In a typical task-switching experiment the ordering of tasks is such that each trial requires either a switch or a repetition of the preceding task. Numerous explanations for the switch cost sought to attribute it to cognitive processes required on switch trials, but not repeat trials, such as an executive mechanism responsible for reconfiguring the cognitive system appropriately for the new task Experiment 2 featured a modified procedure with non-transparent cues with the aim of obtaining larger n-2 repetition costs
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