Abstract
Virtual or physical models of ancient machines are often used for museum exhibitions, documentaries and/or cinematographic works. Especially for high-fidelity models, complex activities are required, which actually lead the different stakeholders involved in the process to “design” an artifact (the model). As with any design process, the design of models of ancient machines can also benefit from the support of structured methods that guide the designers from the early “ideas” to the final design. This paper proposes a systematic approach specifically tailored for the interpretation and design of ancient machines, where a methodological tool is provided to manage both idea-generation and information-gathering activities. The method was applied to the design of a model of the delta wing conceived by Leonardo da Vinci (i.e., the glider represented in the Codex Madrid 1, Folio 64r), allowing to analyze and obtain an embodiment of the machine with the required fidelity level, thought to be realized in real scale.
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