Abstract

Wildfires fighting is a complex and often dangerous process connected with cooperation of many organizations and crews that requires good organization. An important role in this process plays the qualitative training of personnel involved in the fire fighting. Training of personnel in the techniques and tactics of combating wildfires is conducted in educational systems of various levels, but, regardless of the level, members of firefighting crews should have basic knowledge of fire safety techniques, methods, and tactics. It is known that one of the most effective forms of personnel training is the use of interactive computer systems that allow individual approach to the trainees. Given the dynamic nature of the wildfire spread and the need to make rapid decisions, training system should include an imitation subsystem, which can help a trainee to observe the development of the fire situation on the map, make decisions and evaluate their effectiveness. In the work presented, an interactive simulation system FIREMAN is discussed. The system is designed to train personnel in basic knowledge and decision making in combating wildfires. The structure of the system is described, and an example of how it works is given.

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