Abstract

Knowledge-based CAD systems limit designers’ creativity by constraining them to work with the prototypes provided by the system’s knowledge base. We investigate knowledge-based CAD systems capable of supporting creative designs in the example domain of elementary mechanisms. We present a technique based on a form of explanation-based learning which allows a designer to extend the knowledge base by demonstrating a structure which implements a function in a creative way. Structure is defined as the geometry of the parts, and function using a general logical language based on qualitative physics. We argue that the technique can accommodate any creative design in the example domain, and we demonstrate the technique using an example of a creative design.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.