Abstract
This paper presents "Sumonity," an interface that bridges SUMO (Simulation of Urban MObility) and Unity, combining SUMO's robust traffic modeling capabilities with Unity's advanced graphical and physical engine, enhancing realism in traffic simulations. The study explores Sumonity's development and implementation, showcasing its capabilities. The interface offers a significant improvement in simulation fidelity by adopting a pure pursuit control approach within Unity for simulating each traffic agent. This methodological shift allows for more granular control over individual vehicle behaviors, aligning with autonomous and common vehicle dynamics. The paper also discusses the broader implications of Sumonity for future research in this field.
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