Abstract

We present the results of a study evaluating the suitability of an inexpensive eye-tracking device for the enhancement of user experience evaluations. Ensuring a comfortable user experience is an important part of the mobile application design process. Evaluation of user experience is usually done through questionnaires and interviews, but it can be improved using eye tracking sensors for user experience studies. We conducted a user experience study of DriveGreen, a mobile application devoted to ecodriving for a transition to a low-carbon society. We used an inexpensive eye-tracking device in addition to standard User Experience Questionnaire and Single Ease Question questionnaires. The results show that the inexpensive eye-tracking device data correlate with data from User Experience Questionnaire and Single Ease Question questionnaires and interviews with users. We conclude that an enhancement of user experience evaluations with inexpensive eye-tracking device is possible.

Highlights

  • The aim of the DriveGreen project [1] was the development of a motivational eco-driving application for a transition to a low-carbon society

  • This section presents a set of results which are discussed. The goal of this experiment was to estimate the suitability of an inexpensive eye tracking device as an enhancement of user experience evaluations

  • The the eye eye tracking tracking data were compared to two explanation of the latter’s numerical values. the the eye tracking data were compared to sets user experience experience objective parameters: theUEQ

Read more

Summary

Introduction

The aim of the DriveGreen project [1] was the development of a motivational eco-driving application for a transition to a low-carbon society. The project was a result of cooperation between electrical engineers and anthropologists. A motivational Android mobile application was developed, with the goal to help lower CO2 emissions by monitoring users’ mobility habits and encouraging eco-driving, public transport and cycling/walking. The application was named “1, 2, 3 Ljubljana” and is accessible free of charge in the Google Play app store [2]. User Centered Design (UCD) principles were followed during the application design process, with the intent to design intuitive, easy to use application suitable for on the road or vehicles uses. We used an eye-tracking sensor device to enhance the evaluation of user experience

Objectives
Results
Discussion
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call