Abstract

Virtual Reality (VR) by simulation study for multimedia teaching system, which provides the user with a simulation of a real-world environment for users to derive useful knowledge. Virtual Reality direction of research prospects is very large, but the difficulty is very great. In this paper, university network multimedia teaching system implementation, mainly images and multimedia information how to synchronize voice problems, and more due to network dissemination of information arising from end to end demonstrations and presentations jitter problems. Articles for both network multimedia teaching system in the main problems are given to solve the problem of multimedia information synchronization solutions and receive multimedia data buffering strategy.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call