Abstract

Computers today play an increasingly important role for architectural design. Traditional education tools such as sketch drawings, technical drawing and models are inseparable part of this education. We have been facing problems about how to use computer tools for architectural education such as data collection, archiving, data processing, sketches and visualization. Students who are not able to use computer during the first semester spend much time to use these tools. In this study, architectural design process is divided into stages in order to find a solution to this basic problem, and at every stage, usage of traditional and digital technologies are observed as the usage density of students and usage methods. At the end of the study, it is evaluated that during architectural education when and how to teach traditional and digital technologies, and in the design studios, during the design sub-process, at which stages these technologies should be used. According to the data achieved during the evaluation; it is evident that at the early stages of design traditional methods, while developing the design both technologies, and at the later stages such as size, proportion, material, texture, photorealism only the digital methods and materials are used by the majority of students. As a result, it has been tried to define the stages and processes when to use these different techniques.

Full Text
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