Abstract

Student activity in learning is essential so that learning objectives can be achieved. This study aims to describe the activeness of students in the application of Jigsaw cooperative learning and Rank 1 games on the topic of sets. This research was conducted at Universitas Negeri Malang school year of 2019/2020. The method used is quantitative descriptive. In this study applied Jigsaw type cooperative learning and Rank 1 games. At the same time, the research subjects were the 5th-semester students who were taking the Social Mathematics course, in the topic of mathematical sets, Undergraduate Mathematics Education Program of Universitas Negeri Malang year 2017 with a total of 30 students. Based on the analysis results of students’ activeness observation, an average percentage of 91.83% was obtained. It shows that the students’ activeness in the Social Mathematics course, especially on the topic of sets, was categorized as excellent.

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