Abstract

Strengthening Jawi Writing for Dyslexia Students through Online Games - Analysis of E-Jawi Games Online in Malaysia Mohamad Adib Mohamad Salih, Rosmila Abdul-Kahar, Wan Ainaa Mardhiah Wan Zahari, Halimi Mohd Khalid, Kartini Abdul Rahim Abstract Jawi alphabets has been used in teaching students at religious schools in Malaysia. This article focused on the Malay language using letters hijaiyah by adding a few characters such as cha, nya, gha, pha and nga. However, there are problems faced by the students, where some of them are not able to write and read properly and attributed as dyslexia students. Therefore, the involvement of information technology is seen very important role in helping students to learn Jawi by exposing them to websites that have a creative Jawi writing system. The study involved the analysis of e-Jawi played online as a case study is analyzed to identify its potential as a teaching tool with multimedia elements such as text, audio, video, images and animation. The analysis was done by observing some of the characteristics of online games such as design features, content features and part of Jawi features. The results of the observations made significant differences in Jawi content in on-line games. Once the analysis is done, the result showed that the potential for users aged 5 to 12 years is very high where the students are very interested to access it. but not lot of on-line games developed focusing on Jawi writing learning system for students with disabilities. Hopefully, in the future that this research can produced a variety of games that can help increase the level of learning skills in Jawi. Full Text: PDF DOI: 10.15640/jehd.v4n2a17

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.