Abstract

Straight or curved? From deterministic to probabilistic models of 3D motion perception

Highlights

  • Reviewed by: Rob Gray, University of Birmingham, UK Li Li, The University of Hong Kong, Hong Kong

  • The inverse problem for binocular 3D motion perception implies that the visual system estimates object motion in 3D space from spatial-temporal processing of binocular input

  • Velocity in 3D space is typically described by motion direction and speed

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Summary

Introduction

Reviewed by: Rob Gray, University of Birmingham, UK Li Li, The University of Hong Kong, Hong Kong. The inverse problem for binocular 3D motion perception implies that the visual system estimates object motion in 3D space from spatial-temporal processing of binocular input. In the study by Pierce et al (2013) observers discriminated curved (convex and concave) from straight (linear) motion trajectories of an object moving horizontally through depth.

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