Abstract

Human-computer conversations have attracted a great deal of interest especially in virtual worlds. In fact, research gave rise to spoken dialogue systems by taking advantage of speech recognition, language understanding and speech synthesis advances. This work surveys the state of the art of speech dialogue systems. Current dialogue system technologies and approaches are first introduced emphasizing differences between them, then, speech recognition and synthesis and language understanding are introduced as complementary and necessary modules. On the other hand, as the development of spoken dialogue systems becomes more complex, it is necessary to define some processes to evaluate their performance. Wizard-of-Oz techniques play an important role to achieve this task. Thanks to this technique is obtained a suitable dialogue corpus necessary to achieve good performance. A description of this technique is given in this work together with perspectives on multimodal dialogue systems in virtual worlds.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.