Abstract
Abstract LIRKIS CAVE is a unique immersive virtual reality installation with a compact cylinder-based construction and a high-quality stereoscopic video output rendered on twenty 55” Full HD LCD panels. While the video output of the CAVE provides a high level of immersion to a virtual world, its original implementation of peripherals support had a negative impact because of a limited number of supported devices and certain performance issues. In this paper we describe a new, distributed, peripheral devices support implementation for the LIRKIS CAVE, which solves the performance issues and allows for ease of integration of new input devices into the CAVE. We also present a successful integration of a special input device, the Myo armband,which allows a natural and unobtrusive gesture-based control of virtual environments. The integration includes a newly developed control and monitoring application for the Myo, called MLCCS, which utilization is not limited to CAVE systems or virtual reality applications.
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