Abstract

We consider a model of (spatial) voting with endogenous timing. In line with what is observed in actual political campaigns, candidates can decide endogenously when and where to locate. More specifically, we analyze endogenous timing in a two-period n-candidate spatial-voting game on the unit interval. We show that this game possesses a pure strategy equilibrium. The equilibrium concept is a simplified version of subgame perfection defined by Osborne (1993) for use in games that possess no - or only very complex - subgame perfect equilibria. We demonstrate the latter point by also analyzing the subgame perfect equilibria in three-candidate spatial voting with endogenous timing. Our results show that accounting for endogenous timing can eliminate some of the more unappealing equilibrium characteristics of the standard model.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.