Abstract

Based on visual attention theory of psychology and spatial relations of commodities at real-world stores, this paper has studied influences of three factors to spatial array of commodities at Virtual Reality (VR) stores. These three factors are Flashing (FF), Consistency (CF) and Distance (DF). Findings in this paper indicate that CF shows spatial physical distance, which is in conformity with location-based visual attention; DF shows conceptual distance, which is in conformity with object-based visual attention. Physical distance among commodities has the biggest impact on affecting spatial array of objects, while conceptual distance ranks in the second place.

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