Abstract
A rectangulation is a subdivision of a rectangle into rectangles. A generic rectangulation is a rectangulation that has no crossing segments. We explain several observations and pose some questions about generic rectangulations. In particular, we show how one may "centrally invert" a generic rectangulation about any given rectangle, analogous to reflection across a circle in classical geometry. We also explore 3-dimensional orthogonal polytopes related to "marked" rectangulations and drawings of planar maps. These observations arise from viewing a generic rectangulation as topologically equivalent to a sphere.
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