Abstract

A rectangulation is a subdivision of a rectangle into rectangles. A generic rectangulation is a rectangulation that has no crossing segments. We explain several observations and pose some questions about generic rectangulations. In particular, we show how one may "centrally invert" a generic rectangulation about any given rectangle, analogous to reflection across a circle in classical geometry. We also explore 3-dimensional orthogonal polytopes related to "marked" rectangulations and drawings of planar maps. These observations arise from viewing a generic rectangulation as topologically equivalent to a sphere.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call