Abstract
A deterministic approach to the reconstruction of a scene composed of convex polyhedra is presented, based on two perspective projections of the scene. The problem is studied under the assumption of quantization of the images. Location of the projections of vertexes, and determination of the correspondence of such projections in the two images, are discussed in detail, as basic steps towards the spatial reconstruction of vertices and edges of the scene. The paper is the sequel of a preceding work on the recognition of a single polyhedron whose general knowledge is assumed.
Published Version
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