Abstract

Advances in information technologies present opportunities for novel approaches, methods, and tools for new or improved education and training practices. Furthermore, these technologies are enabling a shift in the education paradigm. Based on an investigation of a wide range of information technologies supporting smart education, we developed a Smart Education Framework. The framework conceptually structures the information technologies in a layered architecture. We also developed a smart education design approach based on the framework. Furthermore, we show how to use the framework and design approach to develop a specific course or lecture design. To validate the smart education framework, we examined smart education systems reported in the literature. To identify smart education systems, we conducted a systematic literature search. The literature search results show that the smart education framework has the ability to describe smart education systems. This study contributes to the current literature with a smart education framework. The smart education framework will guide future smart education system designs.

Highlights

  • Recent advances in information technologies are affecting our education and training approaches, methods, practices, and tools (Kaufmann, 2003; Palloff & Pratt, 2002; Shoikova et al, 2017; Zhu et al, 2016a, 2016b)

  • We developed a smart education design approach based on the framework

  • We show how to use the framework and design approach to develop specific smart education course or lecture designs

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Summary

Introduction

Recent advances in information technologies are affecting our education and training approaches, methods, practices, and tools (Kaufmann, 2003; Palloff & Pratt, 2002; Shoikova et al, 2017; Zhu et al, 2016a, 2016b). Traditional training and education methodologies, in which the instructor explains the subject in the classroom and the students complete the exercises at home, are replaced by new learning approaches such as distant learning, mobile learning (m-learning), personalized learning, flipped and blended learning, social collaborative learning, game-based learning, etc. Information and communication technologies are creating the potential for more self-paced, interactive, and personalized learning. As new information technologies are introduced, we are moving from traditional education towards smart education (Bajaj & Sharma, 2018; Zhu et al, 2016b).

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