Abstract

This paper presents the rationale, genesis, and applications of Project Cornelia, an ongoing computational art history project developed by a cross-disciplinary team at the KU Leuven (University of Leuven). It shares practical perspectives acquired while conceptualizing and unfolding the project and discusses successes as well as challenges and setbacks. In doing so, this paper is a cautionary tale for art historians entering the digital arena. However, it is also an invitation to connect to Project Cornelia. Art historians seeking to avoid heavy start-up costs and willing to embed their research in a larger empirical and theoretical framework can easily share their data and use Cornelia’s data and tools to further their and our understanding of the genesis and governance of early modern creative communities and industries.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.