Abstract

The development of synthesis systems for human 3D-models of reference objects allowing them to be used in simulators of visual environment of aviation and space simulators follows the way of development: 3D-devices of indication; computer image generators and databases. Negative conditions of the USSR collapse led to the fact that the development of domestic computer image generators was stopped. However, the accumulated experience of development and serial production of visual environment simulators makes it possible to define available trends of their further development. Modern achievements of science and technology allow not only to solve the problem of synthesis of 2D-projections of 3D-models on the screen plane connected to the computer image generator but also, depending on the Customer’s requirements, to synthesise for a person visually observed 3D-objects with the possibility to form separate components of his cognitive model, in which his experience of orientation in space is accumulated. For example, to orientate in space by selected reference objects with simultaneous training of the trainee’s eye-sight, or to orientate in space by observing 2D-projections of 3D-models of reference objects additionally using information from simulators of cabin equipment devices. The article gives an overview of the main parts of visual simulators of aviation and space simulators.

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