Abstract

In this paper, a modeling and computational framework is presented to simulate the three-dimensional motion of a cricket ball. The framework is based on a volumetric contact dynamic model implemented in a modular and component-oriented commercial simulation tool. Aerodynamic drag forces, Magnus forces, and contact forces and torques are included in this model. The presented model has excellent portability and expandability. A volumetric contact model is used to evaluate the ground reactions and friction forces acting on the ball during the contact. The model parameters are tuned to match the characteristics of actual cricket ball impacts. Experimental data available from existing literature is used for this purpose. A few typical deliveries are simulated and analyzed to showcase the capability and effectiveness of this simulation model for cricket.

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