Abstract

This article shares the results of a research project conducted by a multidisciplinary group formed from theatre studies, digital media, and business and technology in 2009. The research story is an unusual one for the theatre. It features access to pre-market digital display technologies for play-making, a combination of industry and federal research funding support, and a combination of artistic and business interrogation of primary stakeholders in the live theatre, its culturally-networked industries, and theatre education communities.

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