Abstract

Due to the UN and EU’s strong interest in digitizing cultural heritage, the application of 3D scanning technology is gaining importance, even in the case of under-explored areas, such as the 3D scanning of historical clothes. This article discovers and compares methodologies of 3D scanning of historical clothes presented in the literature in order to determine if a new methodology is needed. PRISMA protocol was used to browse scientific sources in an organized way. We posed the following research question: How have 3D scanners been used to digitize historical clothes? The very limited number of works identified, despite our thorough search, allows us to conclude that this topic is very new, and a lot of research can be conducted in the future. We analyzed the methodologies proposed by other authors, taking into account factors such as what was scanned, what was the purpose of scanning, what hardware and software was used, how detailed the description was, etc. It was revealed that other authors explored the topic insufficiently and no complex and coherent methodology of 3D digitization of historical clothes is present. Generally, the field of 3D scanning of historical clothing remains, at this point, very small and fragmented. This work is one of steps to change it.

Highlights

  • These techniques are used by a number of famous institutions, such as the Louvre in Paris, the V&A in London, the Kyoto Costume Institute in Japan, Google Arts & Culture platform, the Museum at FIT (MFIT), Drexel University’s Historic Costume Collection, the Digital Clothing Center (DCC) at Seoul National University, and the Museum of London [10]

  • In the area of cultural heritage, it has a narrow set of applications, where the goal is not so much to obtain a model of the surface of the object but to visualize its interior using non-invasive methods

  • Studies containing the query keywords that were not related to the 3D scanning of historical clothes; Studies about the 3D scanning of jewellery, having previously agreed that jewellery should not be considered clothing but treated as an accessory; Studies that only mention that clothes are a type of heritage item that could be 3D

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Summary

Rationale

This holds true for museums that feel the need to make their exhibitions more attractive in the era of the digital society. Among museums with clothing in their collections, the most common methods of sharing resources in digital media are the presentation of 2D photographs [7], 360◦ photographic views [8], or 3D models made by means of very laborious CAD modeling [9] or photogrammetry These techniques are used by a number of famous institutions, such as the Louvre in Paris, the V&A in London, the Kyoto Costume Institute in Japan, Google Arts. Three-dimensional scanners, especially those based on structured light, provide a set of important features, especially with regards to obtaining a precise representation of the surface with simultaneous reproduction of its color The value of these features is confirmed by the frequent use of this type of scanner in other aspects of the 3D digitization of cultural heritage objects. 3D scanners are the focus of the present study

Three-Dimensional Digitization Technologies
Objectives
Research Methodology
Eligibility Criteria
Inclusion Criteria
Exclusion Criteria
Information Sources
Search Strategy
Selection Process
Data Management
Data Collection Process
Data Items
Risk of Bias in Individual Studies
Data Synthesis
Comments on the PRISMA Protocol
Results
Answer to Research Objective
Answer to Research Objective 2
Procedure
Conclusions
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