Abstract

Indoor localization using Received Signal Strength Indication (RSSI) fingerprinting has been extensively studied for decades. The positioning accuracy is highly dependent on the density of the signal database. In areas without calibration data, however, this algorithm breaks down. Building and updating a dense signal database is labor intensive, expensive, and even impossible in some areas. Researchers are continually searching for better algorithms to create and update dense databases more efficiently. In this paper, we propose a scalable indoor positioning algorithm that works both in surveyed and unsurveyed areas. We first propose Minimum Inverse Distance (MID) algorithm to build a virtual database with uniformly distributed virtual Reference Points (RP). The area covered by the virtual RPs can be larger than the surveyed area. A Local Gaussian Process (LGP) is then applied to estimate the virtual RPs’ RSSI values based on the crowdsourced training data. Finally, we improve the Bayesian algorithm to estimate the user’s location using the virtual database. All the parameters are optimized by simulations, and the new algorithm is tested on real-case scenarios. The results show that the new algorithm improves the accuracy by 25.5% in the surveyed area, with an average positioning error below 2.2 m for 80% of the cases. Moreover, the proposed algorithm can localize the users in the neighboring unsurveyed area.

Highlights

  • The difficulty of determining the location of mobile users within buildings has been extensively studied for decades, due to potential applications in the mobile networking environment [1]

  • Indication (RSSI) fingerprinting [2] has attracted a lot of attention

  • The area covered by the virtual Reference Points (RP) can be larger than the surveyed area

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Summary

Introduction

The difficulty of determining the location of mobile users within buildings has been extensively studied for decades, due to potential applications in the mobile networking environment [1]. With the wide availability of 802.11 WLAN networks, wireless localization using Received Signal Strength. Fingerprint indoor positioning consists of two phases: training and localization [3]. A database of location-fingerprint mapping is constructed. The users send location queries with the current RSS fingerprints to the location server; the server retrieves the signal database and returns the matched locations. The accuracy of fingerprinting techniques is highly dependent on the density of the signal database. Building and maintaining a high-density database are not easy, for two reasons

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