Abstract
This study builds robust hand shape features from the two modalities of depth and skeletal data for the dynamic hand gesture recognition problem. For the hand skeleton shape approach, we use the movement, the rotations of the hand joints with respect to their neighbors, and the skeletal point-cloud to learn the 3D geometric transformation. For the hand depth shape approach, we use the feature representation from the hand component segmentation model. Finally, we propose a multi-level feature LSTM with Conv1D, the Conv2D pyramid, and the LSTM block to deal with the diversity of hand features. Therefore, we propose a novel method by exploiting robust skeletal point-cloud features from skeletal data, as well as depth shape features from the hand component segmentation model in order for the multi-level feature LSTM model to benefit from both. Our proposed method achieves the best result on the Dynamic Hand Gesture Recognition (DHG) dataset with 14 and 28 classes for both depth and skeletal data with accuracies of 96.07% and 94.40%, respectively.
Highlights
Besides the common language modalities, hand gestures are often used in our daily lives to communicate with each other
With our hypothesis that robust hand shape features impact the learning of local movements directly and global movements indirectly, our work explores the hand shape approach with the derivatives from the depth data and skeletal data
We propose using PointNet in the joint point-cloud model to exploit the 3D geometric transformation on the skeletal data
Summary
Besides the common language modalities, hand gestures are often used in our daily lives to communicate with each other. Close friends can greet each other with a wave of their hands instead of words. Hand gestures are the language of communication for deaf and mute people. Real-time 3D hand pose estimation combined with depth cameras has contributed to the successful launch of virtual reality and augmented reality applications such as sign language recognition [1], virtual reality [2], robotics [3], interaction systems [4], and interactive gaming [5]. The cultural factors or personal habits of humans such as position, speed, and style can lead to variations in the hand gesture
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