Abstract

The development of modern computer networks for internet access makes routing protocols needed, and it has an essential role in a real-time system. Therefore, the best and most effective routes can be reached. In this short article, we discuss the comparison of two popular routing protocols, i.e., Routing Information Protocol (RIP) and Open Shortest Path First (OSPF) using two network simulators, i.e., Graphical Network Simulator-3 (GNS3) and Enterprise Network Simulation Platform (ENSP). Both of OSPF and RIP routing protocols can be used in the same topology and have differences in the connection time required to connect communication between routers. Thru GNS3 and ENSP, we obtained the comparison result at ideal condition; we found that the OSPF routing protocol (83 ms) has a faster time or efficient in connection than RIP (177 ms). Besides, we found that compared to GNS3 network simulators (329 ms), the ENSP has a relatively more rapid average time (94 ms). This work suggests that a Huawei router with ENSP is faster than a Cisco router which is used by GNS3. Hopefully, this information can be refereed by internet network administrators to build real-time computer networks.

Highlights

  • The building an internet network require several hardware, software, and protocols

  • This experiment only focuses on the comparison of Open Shortest Path First (OSPF) and Routing Information Protocol (RIP) routing protocols using network simulators

  • A routing protocol describes the rules that must be followed by routers that interact with neighboring routers

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Summary

INTRODUCTION

The building an internet network require several hardware, software, and protocols. In the contemporary internet era nowadays, routing protocol plays a significant role because it determines how router communicate with other routers in sending packets from the optimal path taken; start from the first node to destination node. There are numerous works on the performance comparison of routing protocols, such as OSPF, EGRP, and RIP using network simulator approach, e.g. GNS 3. S.U. Masruroh, et al [10] employed GNS 3 to investigate the three protocols performance as mentioned above (i.e., RIP, OSPF, and EIGRP) in an IPv6 network based on following parameters: throughput, jitter, and packet loss. L.D. Circiumarescu et al, [11] analyzed the performance comparison of four routing protocols: RIP, OSPF, EIGRP, and IGRP for real time applications. Circiumarescu et al, [11] analyzed the performance comparison of four routing protocols: RIP, OSPF, EIGRP, and IGRP for real time applications This paper motivation is to compare two popular routing protocols, OSPF and RIP using GNS3 and ENSP network simulators through Ping and Traceroute tests. The results of this paper can be used for a network engineer to select which is the best one for real-time computer network

Limitation Study
Experimental Set Up
RESULTS AND DISCUSSION
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