Abstract

What is left of World War I a hundred years after the Armistice? Besides monuments and national holidays, texts are, in their various forms, among the remains of WWI. Together, they write what Samuel Hynes calls “the Myth of the War,” a narrative of signification that gradually became what and how we know about the war. A look at the relationship contemporary recreations of WWI establish with this myth is important to understand our sense of historical consciousness and collective memory. In this article, we propose a study of the single-player campaign mode of the video game Battlefield 1 (2016) to inquire into its treatment of the myth. We claim that this narrative, partially constructed by the player, simultaneously reiterates and denies Hynes’s Myth of Disillusionment. We also argue that this paradox derives from an attempt at retelling the traditional version of the war through the first-person shooter (FPS) game genre.

Highlights

  • Resumo: O que resta da Primeira Guerra Mundial cem anos após o Armistício? Além de monumentos e feriados nacionais, textos, em suas mais variadas formas, estão entre os resquícios dessa guerra

  • November 11 has been celebrated as the date when the Allies and Germany signed the agreement for the cessation of hostilities on the Western Front, signaling the end of the Great War, which after the second world conflagration, came to be called World War I

  • This may seem evident in the case of an event such as the Great War because it dates from a time so distant that witnesses are no longer with us

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Summary

Introduction

Resumo: O que resta da Primeira Guerra Mundial cem anos após o Armistício? Além de monumentos e feriados nacionais, textos, em suas mais variadas formas, estão entre os resquícios dessa guerra.

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