Abstract

Review: Toward a Digital Poetics: Electronic Literature & Literary Games by Jane O'Sullivan (2019)

Highlights

  • O’Sullivan sets up Chapter One, ‘Digital Culture and the New Modernity’ with a consideration of T S Eliot’s ‘Tradition and the Individual Talent’ and Harold Bloom’s Anxiety of Influence

  • James O’Sullivan’s Towards a Digital Poetics: Electronic Literature and Literary Games is a welcome addition to scholarship on electronic literature

  • The book’s structure is helpful, with six short chapters, further divided into sections. This is not an introduction to electronic literature, but is instead, as O’Sullivan writes: ‘a reflection on a form that is increasingly prevalent in the artistic world, a form that operates at the juncture between the literary, the ludic, and the sensory’ (xv)

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Summary

Introduction

O’Sullivan sets up Chapter One, ‘Digital Culture and the New Modernity’ with a consideration of T S Eliot’s ‘Tradition and the Individual Talent’ and Harold Bloom’s Anxiety of Influence. “Book Review: Towards a Digital Poetics: Electronic Literature and Literary Games by James O’Sullivan (London: Palgrave Macmillan, 2019). James O’Sullivan’s Towards a Digital Poetics: Electronic Literature and Literary Games is a welcome addition to scholarship on electronic literature.

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