Abstract
Indoor space systems are mainly used in outdoor environments, but indoor navigation systems are still under development. This article introduces indoor spatial analysis based on virtual reality to people who help in indoor environments. Work is done with the mechanisms and methods used for storage, dynamic reconstruction, and navigation in 3D virtual space using databases. The characteristics of the room are shown in the database table. The proposed Virtual Reality Environment Modeling (VREM) method is used to create a 3D image to analyze the room space. The client browser requests the virtual world through the server that provides the URL. The selected virtual world and server virtual format is returned to the client. The new 3D simulation embedded system is used to act as an agent for the behavior of simulation embedded system and other objects on the Internet and their associated syntactic structures. This method is first applied to the forward transform 3D to enhance the virtual and reconstructed images of the discrete cosine transform. Effectively view large virtual worlds and easily modify them. The size, shape, or other aspects of the virtual world's elements can be changed by changing the data in the database. Finally, virtual block matching algorithms are applied to analyze virtual indoor components or objects to provide better results than existing methods.
Published Version
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