Abstract

A novel method of three-dimensional computer-generated holographic algorithm based on conformal geometry theory was introduced. Firstly, three-dimensional object is transformed to a corresponding two-dimensional image via conformal transformation by making use of conformal geometry theory in mathematics, and then the Fresnel computer-generated hologram of the two-dimensional image is produced. During the reconstruction process, the three-dimensional reconstruction image of the original object is obtained by means of conformal coordinate transformation. The research results show that the algorithm introduced in this paper is characterized by fast running speed and good effects, providing a good reference for the research on three-dimensional computer-generated holographic algorithm.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.