Abstract
This paper provides an in-depth study and analysis of the approach to digital media content creation using IoT technology. This study first investigates both WSN and NB-IoT technologies separately and then combines them to investigate the networking structure based on NB-IoT and WSN as well as the related technologies based on fusion. Then, the coverage method of the node redeployment of the traditional network of wireless sensors is elaborated. For the traditional method, a series of problems such as poor node connectivity and low coverage caused by not conducting a local search of subgroup nodes are proposed, and the node redeployment method of wireless sensor network based on the frog hopping algorithm is proposed, introducing the frog hopping algorithm, combining local search of subgroup and global information exchange, and proposing that for wireless sensor network nodes. We propose initializing the nodes of the wireless sensor network, combining the global information exchange with the subgroup, determining the range of the detectable area of the wireless sensor, and solving the calculus method for the irregular area to get the optimal network nodes so that the nodes of the wireless sensor network can be redeployed. In terms of system, this design abandons the CIS structure, which is more used in the current IoT and uses B/S structure and Java-web technology to design a web-based system. SSH (Struts + Spring + Hibernate) framework, AJAX asynchronous request technology, and JXLL/JFreechart technology are fully applied to improve the practicality and comfort of the system, reduce development and maintenance costs, and facilitate popularization. After the system design was completed, the modules were tested with the existing experimental conditions. The experimental results show that the system is designed to be reliable and can operate normally with high stability and practical significance.
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