Abstract

This paper mainly studies operational model of the famous Computer Games - PlayerUnkown’s BattleGrounds (PUBG), be aimed at human beings in the game or human beings regarded as intelligent robots, including the influence of objective factors and subjective factors on the game results, linear programming model is established for the various factors and the game results, using Excel software, realized in different situations the relationship between various factors and the result of game problem solving and plotting table. To solve the problem 1, the paper find out the trend of the safety area and the random coverage circle of the safety area through statistical data and analyze the data, and then push it to the parachute jumping time and the parachute jumping place. To solve the problem 2, the paper build a game model based on the analysis of the distance between two sides, the judgement of the azimuth and the random running and attacking each other caused by the psychological state of the bullet avoidance, and then, according to experience, how to perform micro manipulation to improve the hit rate. To solve the problem 3, the paper make KDA as a measure of bureau of the game in the best performing team and the best individual (MVP) of the key indicators, through the calculation of KDA for the game and the individual scores and rankings, distribution to determine the winners of the prize gaming contest.

Highlights

  • Problem three: If the company held WCA games (WCG), your group is the game production company to participate in the work of the trainee or formal staff team, please give a measure of the game in the best performing team and the best individual (MVP) of the key indicators, calculation model of your original group quantitative and game and individual scores and rankings, distribution to determine gaming contest winners prize

  • To solve the problem 3, we set the formula as: the number of killings / the number of ground *5, and the default of 1 if the number of ground falls is 0

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Summary

Introduction

PUBG is currently a very popular game, the main content of the game is: 100 game player in the game to take airborne machine to complete the parachute in the island during the flight, each game is divided into several time periods, with the passage of time, the plane on the ground the random bombardment and ground drug on the island will need to continue to spread, game player safety zone in the current travel map and the time the safety zone and avoid or use the search on the way to the offensive weapons and defense against enemy tools and game player will be able to survive, according to the public security zone will appear during the game time in the random narrow coverage, because the drug was completely covered the island until the fall, players must be in the island before destruction through combat until the survival To the last 1 or the last 1 groups, as a sign of the final victory. Problem one: Predict the random trend of the coverage area in the whole game process, establish a parachute model for the initial time of game, choose the best parachute time and parachute location for 3 people in the game. Problem two: A model of the situation of the game between the enemy and the enemy is set up, and the quantification of how to operate the micro manipulation can improve the attack hit rate. The purpose of this paper is to analyze the trend of game contraction and the tactics of war by mathematical modeling.

Research of problem 1
Research of problem 2
Research of problem 3
Conclusion
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