Abstract

Projection-camera interaction is a human-computer interaction technology which uses projector-camera as input-output devices, and combined with human movement as interactive mode. Introducting radial distortion and tangential distortion of lens to projection-geometric calibrate the camera system, the platform is used the Xilinx main processor Virtex-4 FX experimental box to building a projection-camera interactive implementation platform, and used the Baum-Welch algorithm which based on hidden Markov model for training gesture.

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