Abstract

With the rapid development of VR technology in the past two years, VR education has broken the rigidity and single way of traditional teaching. This paper discusses and analyzes three aspects of VR in the field of training and learning. specifically, the convenience and efficiency of VR in the classroom; an overview of the savings and simplicity of VR skills learning. And a comparative analysis of innovation and breakthroughs in the field of VR art learning. So far, VR technology is still only in the newly developed stage, and there are various problems waiting to be solved, such as expensive, unfriendly to students who wear glasses, etc. But despite certain shortcomings, VR technology has great application prospects in the future. These skills training and learning based on VR are elaborated and analyzed. Finally, the paper summarizes and looks forward to the full text.

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