Abstract

Generally, human-computer interaction is an interaction and operation between users and machine hardware. The user submits instructions to the machine, and the machine outputs the processed data and results to the user after receiving the instructions from the user. Mouse, keyboard, etc. are common input channels. With the maturity of eye tracking technology and the development of equipment miniaturization, turning eye movements into human-computer interaction input channels has become a hot spot in the field of human-computer interaction. Therefore, this paper analysed the physiological characteristics of eye movement, proposed the design principles and framework of eye movement interaction, and designed three kinds of eye movement recognition algorithms of fixation, saccade and blink. On this basis, using Unity 3D cross-platform development engine as a development tool, a children’s attention training game application based on eye movement interaction is designed. The game is designed to combine eye movement interaction technology with attention training mode, simplify the control mode of the game, get attention feedback at the first time, achieve better training effect and improve the efficiency of human-computer interaction.

Highlights

  • The keyboard and mouse have always been traditional tools for manipulating computers, but with the development of computer technology, users need to communicate with new methods to improve work efficiency

  • Eyes are an important organ for human beings to obtain information, and about 80 % of external information is obtained through eyes

  • Based on the analysis of eye movement characteristics, this paper put forward the design principles and interaction framework of eye movement interaction application, and used Unity 3D cross-platform development engine as development tool to design and implement a child attention training game application based on eye movement interaction

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Summary

Introduction

The keyboard and mouse have always been traditional tools for manipulating computers, but with the development of computer technology, users need to communicate with new methods to improve work efficiency. It can be seen from this that humancomputer interaction technology is moving towards the goal of human oriented, natural and efficient development. Among all kinds of human-computer interaction, eyetracking technology is a more natural new type of humancomputer interaction using eye movement. Human beings acquire external information through their ears and eyes, and form motion instructions through cognitive processors, guiding other forms of interaction, such as clicking the mouse and touching the screen. Using Unity 3D cross-platform development engine as a development tool, a children's attention training game application based on eye movement interaction is designed and implemented. The test results showed that this method has good attention training effect and human-computer interaction efficiency

Physiological analysis of eye movement
Design Principles of Eye Movement Interaction
Eye movement interaction framework
Eye movement recognition
Fixation recognition
Blink recognition
Application and Verification
Experimental Verification
Findings
Conclusions and discussion
Full Text
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