Abstract

Individual reputation significantly influences players’ decision-making. Players tend to disconnect from neighbors with lower reputations so as to mitigate potential losses in the game. Therefore, it is crucial and meaningful to explore how to apply reputation in the game to enhance cooperation. In this study, we propose a reputation-based evolution mechanism in the Prisoner's Dilemma Game (PDG) within dynamic complex networks, including square lattices and small-world networks. We introduce the reputation factor α and the selection intensity σ in order to measure the changes in reputation and their impact objectively. Moreover, considering the impact of information connectivity, we define the environmental degree r and investigate the effects of environmental degree r and rewiring probability p on cooperation rates. Simulation results demonstrate that the reputation factor and information connectivity have a positive promoting effect on cooperative behavior; conversely, the increase in selection intensity affects cooperation negatively.

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