Abstract

When a robust and dense surface reconstruction is aimed, structured light imaging techniques are usually much appreciated. In this paper we propose a method to reconstruct both geometrical and reflective properties of surfaces by using structured light imaging. We use a technique where a camera and a projector are both treated as viewing devices. They are calibrated in the same manner. Each visible point can be correctly located on both image planes without solving a correspondence problem; hence, a dense reconstruction can be obtained. Since both the camera and the projector are explicitly calibrated, lighting and viewing directions can be identified for each surface point. It is also possible to measure reflected radiance by using high dynamic range (HDR) images for each surface point. The lighting and viewing directions that are known after calibration are combined with the reflected radiance and the incoming irradiance measurements to determine the bidirectional reflectance distribution function (BRDF) values of the material at the reconstructed surface points. We illustrate the reconstruction of surface reflection properties of sample surfaces by fitting the Phong BRDF model to the BRDF measurements.

Highlights

  • Dense surface reconstruction is one of the great challenges in computer vision

  • In this work we focus on projector-based 3D reconstruction. We show that these systems can yield a dense reconstruction of surface geometry and measurement of surface reflection properties

  • In this work we show that projector-based surface reconstruction can be used to capture physical properties of surfaces under some assumptions and conditions

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Summary

Introduction

Multiview imaging is the most common method to obtain scene depth information. The stereo matching problem (SMP) is at the core of these methods, which has to be solved robustly. 3D object scanners, which use laser stripes (e.g., [2]) can overcome this problem. For surfaces with insufficient textural features, the SMP cannot be robustly solved; an accurate dense surface reconstruction is not possible using stereo imaging. These systems make it possible to obtain a dense surface reconstruction even for object surfaces without textural features

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