Abstract

In 1997, Jean-Claude Hausmann and Allen Knutson introduced a natural and beautiful correspondence between planar n-gons and the Grassmann manifold of 2-planes in real n-space. This construction leads to a natural probability distribution and a natural metric on polygons which has been used in shape classification and computer vision. In this paper, we provide an accessible introduction to this circle of ideas by explaining the Grassmannian geometry of triangles. We use this to find the probability that a random triangle is obtuse, which was a question raised by Lewis Carroll. We then explore the Grassmannian geometry of planar quadrilaterals, providing an answer to Sylvester’s four-point problem, and describing explicitly the moduli space of unordered quadrilaterals.

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