Abstract

ABSTRACT In map projection theory, it is usual to utilize numerical quadrature rules to estimate the overall map distortion. However, it is not known which method is the most efficient to approximate this integral. In this paper, overall map distortion is calculated analytically by a computer algebra system. Various integration methods are compared to the exact results. Some calculations are also performed on irregular spherical polygons. Considering the experiments, the author suggests utilizing the first-order Gaussian quadrature as it always gave reasonable results, although it is not the best for all cases.

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