Abstract

ObjectiveThe formats of tracking displays exert important influences on tracking performance. Few previous studies explored the 3‐D tracking display formats. The present study aimed to construct the 3‐D formats for the manual pursuit and compensatory tracking displays by adding the depth information. Based on the results of tracking performance, we further optimized the preferable tracking format.MethodThree experiments were conducted. Experiment 1 was a confirmatory experiment to compare the effects of the two display formats on 2‐D manual tracking performance with previous studies. Experiment 2 extended the investigation to a 3‐D display by adding a depth cue indicating the relative size of the control marker and target. Experiment 3 was an optimisation experiment in which an improved 3‐D tracking display was modified, i.e., an extra depth cue was complemented to clearly signify the relative position of the target and the control marker.ResultsPursuit tracking performance was better than compensatory tracking performance in both 2‐D (Experiment 1) and 3‐D space (Experiment 2). It also found that the extra depth cue significantly improved the tracking success rate and the subjective satisfaction of the pursuit display format in 3‐D space (Experiment 3).ConclusionsThese findings indicated that the depth cues could be used in tracking display in 3‐D space and have important implications for the design of some motor training and tracking systems.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.