Abstract
The genuine and PC-interceded virtual selves have tossed a few worries to social researchers. This paper finds its gap in the application of Erving Goffman’s theory of dramaturgy to contemporary web-based entertainment clients. It looks at whether the genuine existences of social media users get impacted by their self-projection on virtual spaces alongside taking a gander at these virtual spaces to honestly introduce an individual’s personality. It draws on the constant dealings that social media users engage in while they travel between their real and virtual lives while subconsciously applying dramaturgy to their social media projections. The study used mixed methods. The quantitative part of the study was done by collecting data in form of a survey and the qualitative part was done by interviews with specialists.
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