Abstract

The purpose of this study was to see student learning outcomes using the Project-Based Learning (PjBL) learning model combined with realia media on students’ creativity and learning interest in the classification of living things at SMA Negeri 3 Tondano. The form of research used is a quasi-experimental research design with the non-equivalent pretest-posttest control group design. The research subjects were students of class X MIPA III and X MIPA IV totalling 52 students. The instruments used are creativity rubrics, learning interest questionnaires, and multiple choice questions. The creativity rubric is used by researchers to assess creativity during the learning process through indicators of student creativity, namely fluency, flexibility, authenticity and detail. Students’ interest in learning questionnaires were filled in by students to assess the extent of students’ interest in learning and were given multiple choice questions that were used to measure student learning outcomes whether they experienced differences in grades in the control and experimental classes. The results showed that there was an increase in learning outcomes in the experimental class for the pre-test 8.00 and for the post-test 10.84 with students’ creativity in working on realia media (herbarium) where the assessment was based on four indicators, 75% fluency in good category, 60% flexibility in sufficient category, Originality 88% with very good category and 66% elaboration with good category. Creativity also assesses the Realia Media Making Practicum Report (herbarium) based on four fluency indicators reaching 70% in the good category,

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