Abstract
Principles of User Input. Programming Menus. Programming Command-Based Systems. Programming Data Input. Giving Information Back to the User. Screen Techniques. Using Color in Output. Direct Manipulation Systems and Special Environments. Windows and User Interface Management Systems. Helping the User Work with the Program. Programming Help Systems. Handling and Avoiding Errors. Special Concerns: Making Programs Usable by Persons with Disabilities. Appendices. Bibliography. Index.
Published Version
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