Abstract

A method of specifying agent interaction protocols in multiagent systems in the PRALU language (parallel logic control algorithms) is considered. A methodology for programming agents in the PRALU language based on a two-block architecture, a synchronization block and a functional block, is proposed. It is shown that through use of a description of the behavior of agents in the PRALU language it becomes possible to simulate the behavior of a multiagent system as a whole.

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