Abstract

The development of screen arts was a consequence of the synthesis of science and art, becoming part of the global system of technogenic arts. Various forms of on-screen creativity, such as cinema, television, video, digital art, interact more closely, both with each other and with conventional forms of cultural activity. The specificity of art, built on sound and visual images, lies in the artistic delivery of a world picture and the creation of screen works using optical, analogue, or digital systems. To study existing programmes and develop a training model for such specialists, the following study was carried out. The theoretical and methodological framework of the study included the general scientific principles of pedagogical research, the practical part included analysis and an experimental method of teaching and observation. The positive dynamics in the development of the subject competence of future specialists in the field of audio-visual arts testified to the effectiveness of the introduction of contextual technologies.

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