Abstract

Before your eyes is the proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2007). If you are holding a hardcopy, you have all the conference's papers before you. If you are viewing the DVD, you also have access to videos and appendices. The location of this symposium is Seattle, Washington, from April 30 to May 2, 2007. In addition to the presentations of the technical papers from these proceedings, the conference also includes a poster session and doctoral seminars. The purpose of the I3D conference is to bring researchers and practitioners of similar interests together to exchange ideas about interactive graphics and games. One of the distinct joys of conferences of this size is that you can meet just about everyone, and there is ample opportunity to talk between sessions and over meals. This is not always possible at a larger conference. If you are an I3D participant in 2007, we hope that you will return to your fellow researchers and remind them of the pleasures of this conference. These proceedings contain 25 excellent papers that were selected out of 72 submissions to the symposium. For those who like to chart trends, we have provided a history of the paper statistics for I3D in a table below. This year, each paper was given at least three reviews, and the vast majority of the reviews came from the PC members.

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