Abstract

This paper presents a fast first-order method for solving the quasi-static contact problem with the Coulomb friction. It is known that this problem can be formulated as a second-order cone linear complementarity problem, for which regularized or semi-smooth Newton methods are widely used. As an alternative approach, this paper develops a method based on an accelerated primal-dual algorithm. The proposed method is easy to implement, as most of computation consists of additions and multiplications of vectors and matrices. Numerical experiments demonstrate that this method outperforms a regularized and smoothed Newton method for the second-order cone complementarity problem.

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