Abstract

Deep learning and reinforcement learning technologies are opening up new possibilities for the automatic matching of video and audio data. This article explores the key steps in developing such a system, from matching phonemes and lip movements to selecting appropriate machine-learning models. It also discusses the importance of getting the reward function right, the balance between exploitation and exploitation, and the complexities of collecting training data. The article emphasizes the importance of using pre-trained models and transfer learning, and the importance of correctly evaluating and interpreting results to improve the system and achieve high-quality content. The article focuses on the need to develop effective mapping quality metrics and visualization methods to fully analyze system performance and identify possible areas for improvement.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.