Abstract

The aim of this study is to underscore the significance of utilizing cadavers, artificial anatomical models, and innovative methodologies in Human Anatomy education, such as digital tables and 3D glasses. Additionally, it seeks to highlight the most effective approach for studying the female pelvis anatomically.
 Materials and Methods: To achieve this, 600 questionnaires administered between March and October 2023 were analyzed.
 Results: Anatomical models emerged as the predominant practical teaching method in Human Anatomy, accounting for all 600 cases (100%). Cadavers were utilized in 504 cases, representing 84% of the studies. The digital table was employed in 312 cases (52%), and 3D glasses were referenced in 144 cases (24%). When assessing the method most conducive to studying the female pelvis, the majority of respondents cited cadavers (82%), followed by artificial anatomical models (11.5%), the digital table (5%), and 3D glasses (1.5%).
 Conclusions: The popularity of anatomical models can be attributed to their accessibility, ease of handling, and durability. However, cadavers were deemed the most beneficial for studying the female pelvis due to their ability to provide a comprehensive three-dimensional perspective, facilitating understanding of the spatial relationships between genital structures and other pelvic organs. Furthermore, practical anatomy sessions utilizing cadavers offer valuable emotional preparation for future clinical encounters, fostering a deeper appreciation for the human body beyond mere academic study.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.