Abstract

An increasing number of wearable devices support the execution of multiple third-party applications, increasing the functionality and flexibility of these devices. These multi-application, multi-tenant devices provide users with more options, and application developers with a standard platform. Typical ultra-low-power wearable devices, however, lack the type of hardware memory protection mechanisms~-- such as Memory Management Units (MMU)~-- needed to safely separate applications. At best, they provide a Memory Protection Unit (MPU), which allows the user to configure read/write/execute permissions for a few distinct regions of memory. At worst, no hardware memory protection is provided. MPU capabilities vary across hardware platforms, with many shortcomings: (1)~the MPU may only support a few distinct memory regions (fewer than one per application), (2)~the MPU may not protect all regions of memory, like hardware registers, and (3)~MPU protection boundary rules can be arcane, because they depend on opaque hardware implementations. Our key observation is that by supplementing a limited segment MPU with runtime checks, and using compile-time static analysis to explicitly layout applications in memory, we can guarantee application isolation (sandboxing) even on these limited MPUs, with lower overhead than software-only solutions.

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